Archive for category Web Development

Content Choreography – Content Strategy in a Responsive World

Trent Walton has written (and designed) a great (and beautiful) article on dealing with content in responsive web designs that adapt to the width of visitors’ browsers. Content Choreography is a good discussion of content organization, changing designs too much between various widths, and the workflow needed when creating responsive web sites. Definitely a must read for any designer or developer.

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MediaElement.js HTML5 Video Player

Great JavaScript script for HTML5 video and audio players with a Flash fallback. Includes plugins support and skins. Visitors get a good and consistent media experience regardless of what browser they’re using.

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Screen Resolution != Browser Window

Something I’ve been preaching for years, but just because your web analytics say everyone visiting your site has as screen resolution of 4,000 pixels by 4,000 pixels doesn’t actually mean their browser is that size. Screen resolution size is not the same as browser window size. Most users, including myself, surf the web with their browser window at only a fraction of their screen resolution.

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Thematic Consistency and URL Design

Thematic consistency means no matter what device you’re using, the same content should pull up when you hit a URL.

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Responsive web design trending, mobile first still lagging

Jason Grigsby of CloudFour has posted an interesting (as always) article on the latest trends in mobile first responsive web design and the numbers show the majority of responsive designs provide very little, if any, file size savings for their mobile versions.

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CSS transitions & media queries

Seen it happen accidentally since nearly the beginning of the responsive web design movement, but great writeup on how CSS3 transitions can add some fun to your responsive designs.

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Why Mobile Apps Will Soon be Dead

A great article talking about the many advantages of the mobile web. A couple of great notes from the article. First, on the reach of the World Wide Web compared to the app stores:

One word: distribution. There are 2 billion web users versus 50 million iOS users.

And what’s in it for developers…

With web apps, developers could code once and be reasonably confident their app will work on any object — phone, tablet, laptop, etc. — with a standards-compliant browser. The implications for developer time and resources are profound.

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Think Apps are All That Matters for Mobile?

Great stats on the mobile websites for Facebook and Twitter outpacing their respective mobile apps.

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Classes of Mobile Web Apps

Great overview of the different options when creating mobile web apps from Brian Fling. Spans from iPhone only to universal apps.

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Starting to learn iOS dev from Design Then Code

I worked through the “from scratch” article and learned the basics of C and Cocoa programming and then immediately purchased the rest of Mike Rundle’s iPhone/iOS design & development resources.

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